Unity tools for OpenUSD workflows

Load, preview, and bake OpenUSD stages in Unity — without Play mode.

USD Stagecraft bridges OpenUSD and Unity with Editor preview, manual diff/full reload after DCC saves, UsdSkel skeletal animation, Bake to Prefab, and Timeline / Playable integration.

About

Independent Unity tooling studio

ZenithGate Studios is an independent studio focused on Unity tooling for games and visual production. We build editor extensions, runtime plugins, and pipeline utilities that help teams move 3D content into Unity with less friction.

Our experience spans Unity game development and video-oriented plugin work, including tools for scene import, preview, iteration, and production workflows. We prioritize clear documentation, predictable Unity integration, and practical features for artists and technical developers.

USD Stagecraft is our OpenUSD-focused package for Unity. It extends this work by helping creators inspect, load, and iterate on USD scene data inside Unity.

Asset

USD Stagecraft

Runtime loading

Load local .usd, .usda, .usdc, and .usdz files through the UsdLoader API.

Editor preview

Preview a USD stage in the Scene view without entering Play mode using UsdStagePreview.

Manual reload

After saving in your DCC, click Reload in the USD Stage toolbar for diff or full reload. Automatic file watching is disabled in v1.0.1.

UsdSkel + Bake

Skeletal preview with SkinnedMeshRenderer, AnimationClip bake, skinned prefabs, and optional Timeline playables.

Bake / LOD / Importer

Bake to Prefab with rehydrate and write-back, LOD generation, and animated ScriptedImporter for project USD assets.

Built-in, URP, HDRP

Primary targets include Built-in RP and URP; optional HDRP host for materials, lights, and approximate DomeLight.

v1.0.1 formal release — multi-stage preview, UsdSkel, AnimationClip bake, Timeline, and animated ScriptedImporter. Early Access $29 — all updates included. Get USD Stagecraft on the Unity Asset Store.

USD Stagecraft demo: Blender USD edit updates Unity Editor without Play mode

Workflow demo on X: edit USD in Blender, save, then update Unity Editor preview without Play mode (in v1.0.1, press Reload in the USD Stage toolbar after saving).

Watch demo on X

Supported release

Version 1.0.1

  • Unity 2022.3 LTS or later
  • macOS Apple Silicon arm64
  • Windows x64
  • Built-in Render Pipeline, URP, and HDRP

Unity Asset Store — v1.0

Contact

Support and publisher contact

For USD Stagecraft support, documentation issues, or publisher inquiries, contact us by email or open a support request in the public documentation repository.

Email: vec2normalize@gmail.com